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OPERATION SNOW STORM
Sat, May 08
|Port Tressler | MicroTech
Make sure you forgive all crimes caused during the Operation. The Com-Array in the area will be disabled, but better be safe than sorry.
Registration is Closed
See other eventsTime & Rally Point
May 08, 2021, 6:00 PM UTC
Port Tressler | MicroTech
About the event
This will be an ORG vs ORG event. Hosted on a Discord- ORG neutral server.Â
ALLOWED
- Missiles up to size 4
- EMP
- Boarding
- Ship sizes up to Connie/MSR
NOT ALLOWED
- Ramming and spawn-camping
- Ballistic ship weapons
- Ships and vehicles shooting at ground troops
- Torpedos (size 5 and up)
- Grenade Launchers
STAGE 1: Smash and Grab
OBJECTIVES
- The attackers need to get past the Carrack escorts and kill the Carrack.
- The defenders need to defend the Carrack until it reaches the destination.
STAGE RULES/SETUP
- Unlimited respawns for both sides.Â
- The respawn station will be Port Tressler.Â
- Defenders start at Rayari Kaltag Research Outpost at Calliope.Â
- Attackers need to disable Calliope’s Comms Array prior to the assault.
- The destination is Shubin Mining Facility SPMCa-8 (181.2km) and the Carrack needs to fly at 75m/s, at a maximum height of 1000m. The duration of the flight is ~40 minutes.Â
- The defenders start moving out once the attackers have made radar contact.Â
- The Carrack MUST have 2 Ward shield generators equipped.
OUTCOMES
- Outcome 1: The attackers successfully managed to take down the Carrack (if it’s destroyed, a replacement Carrack will try to salvage the data). Prepare for boarding.
- Outcome 2: The defenders managed to get the Mining Facility and are now preparing to defend the Carrack from the attackers.
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STAGE 2: All-In
OBJECTIVES
- The attackers must take control of the bridge of the Carrack
- The defenders need to defend the Carrack until the timer runs out and all attackers are killed
STAGE RULES/SETUP
- Both teams will bring ICU capable ships and set up a base 3km away from the Carrack.
- If Stage 1 ends with Outcome 2 the defenders can set up in the Carrack before the timer starts.
- The time limit is 40 minutes and after that the side who kills all hostiles or holds the bridge for 5 minutes wins.
- Both sides have unlimited respawns until the 40-minute timer is over
- A Pisces can be used as a drop-ship for both sides and ground vehicles are allowed
- No ship combat during Stage 2.
Tickets
OPERATION SWORD - RSVP
$0.00Sale ended
Total
$0.00
11/30/24, 8:00 PM
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